Moteur de recherche & Synthèse des "Midits" sur le jeu "Sur la trace de la Chouette d'Or ®"

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09/01/2024 - Vocal n° 64 - 29:40 : Hunting - No overall concept - Cities found during the journey

(Q - SaïdParis: It's a little more precise than that anyway, it's the blockage is a bit... the notion... If you allow Michel in 10 seconds, I will directly give you a example, like this at least... For example, if in my game I notice that my four main cities are in the four corners of my work area, the first, my first work area, France, I have four main cities which come back, they are at the four ends of France, I have an opening which is right in their center, all these very notions of knowing that possibly the four corners of the area are important and that they refer. all towards a center, towards a middle All these are notions which no longer have anything to do in the end, this is not at all what we are talking about.)

MB: What is your feeling? Did I possibly miss something?

(Q - SaïdParis: Absolutely not. But it's there to be sure because I know that you are conditioned by the fact of not being able to say too much. And I tell myself that maybe. We know in this game that it's the understanding of what you say We can misinterpret it, it's not you who say things wrong, it's us who can misinterpret it.)

MB: There, I told you, there is no concept. So the four cities, the six cities, the eight cities, whatever you want. No, no, there is no concept. There is no higher logic, there is no higher logic to all of this. And even if we were to speak in terms of logic, there would almost be certain things at the limit that could be considered illogical. But they are there, they are not annoying, et cetera, but there is no overall concept to be found, or anything at all.