MB : The last point was to say that it was not about helping those who are the most advanced.
So on that, it’s very simple, my answer is very, very simple.
At the stage we are at today, I consider that no one is more advanced than anyone.
the Super Solution process, I said it and I maintain it, for the moment has not been started, no one has picked up on the thing ok.
That makes me say that no one is more advanced than anyone.
So there are some which are on certain zones, others on other zones, others which have a spiral like this, a spiral like that, a starting point here, a starting point there, each has its ideas and in this sense we can consider that not everyone is at the same stage and that I refuse to really take into account, what I actually want is today to provide elements which will allow people who are like this 15 year old boy we were talking about earlier, more or less advanced in the game, compared to older people who consider themselves very advanced, I think that there there are some who are so advanced that they passed the goal a long time ago, that's a joke.
But that means that in fact I can't say who is really more advanced than the other; there is no certainty about that and there is no certainty given the evolution of the game, the relaunch of the game and the exchanges that are happening today, that people who have 6 months or 1 year of hunting cannot find as well as people who have 30 years of hunting behind them. So this is not a point on which I can position myself.
On the other hand, actually, what I want to try to do is provide elements that can be useful to everyone. For people who I can know are more advanced than others, since I can actually appreciate that, for that reason it will not be elements that will allow them to modify their certainty in relation to their acquired knowledge, That's up to everyone's ability to devote themselves rigorously to the puzzles, to appreciate for themselves if we solve the puzzles well without any complacency, without adjusting to any of the elements, if everything fits 100%, which already decisive for me, there I will not add anything on that.
But on the other hand, on the next step, on what the next step should be, on the moment when we must start tackling the Super solution, that's where I would like to be able to give everyone the same chances.
(Q - ??: okay, so in fact if I summarize, because I think I understood you, but I'm not entirely sure, ...)
(Q - jtwn: I too at the beginning had the impression that you were saying that everyone is wrong and in the end I have the impression that you were saying that no...)
MB : no, I'm not saying that everyone is wrong, the particularity of this game, listen, the absolute particularity of this game, compared to any other treasure hunt, is that some people are right but don't know it, some think they are wrong when they are right and some are wrong while being convinced that they are right, which is not very common.
In general, when we advance in a treasure hunt, at the moment when we arrive a priori not very far from the goal, we still have the possibility, often in any case, of convincing ourselves of it, of having almost the proof.
Here that's not the case, there are people who are close and who probably don't even suspect it, there are people who are sure to be there and who are poles apart, there's all that in the game, that's why I can't say...I can't devote myself to that portion of the game because there I have no way of acting.
On the other hand, if I give the right elements on the outcome of the game, those who are not in the right direction, who will immediately see that what they have does not match up with what I am going to bring. Those who are, knowing it or not, not very far or very close will perhaps manage to hang on to this, but I do not want that at a given moment, what I will be able to bring will cause those who are loved ones have the trigger instantly and find it right away, it would be that I missed my objective. Am I making myself understood?
(Q - aladore: you talk about the Super solution, do we agree?)
MB : well yes, that's really the most important point...I know that there are still big doubts about certain aspects of the puzzles, at least let's say the first 9, but about the last 2, no one is there, so that's when I have to be able to bring elements that won't make those who have more practice playing the game speed up compared to those who are less used to the game.< br />
So there are some which are on certain zones, others on other zones, others which have a spiral like this, a spiral like that, a starting point here, a starting point there, each has its ideas and in this sense we can consider that not everyone is at the same stage and that I refuse to really take into account, what I actually want is today to provide elements which will allow people who are like this 15 year old boy we were talking about earlier, more or less advanced in the game, compared to older people who consider themselves very advanced, I think that there there are some who are so advanced that they passed the goal a long time ago, that's a joke.
But that means that in fact I can't say who is really more advanced than the other; there is no certainty about that and there is no certainty given the evolution of the game, the relaunch of the game and the exchanges that are happening today, that people who have 6 months or 1 year of hunting cannot find as well as people who have 30 years of hunting behind them. So this is not a point on which I can position myself.
On the other hand, actually, what I want to try to do is provide elements that can be useful to everyone. For people who I can know are more advanced than others, since I can actually appreciate that, for that reason it will not be elements that will allow them to modify their certainty in relation to their acquired knowledge, That's up to everyone's ability to devote themselves rigorously to the puzzles, to appreciate for themselves if we solve the puzzles well without any complacency, without adjusting to any of the elements, if everything fits 100%, which already decisive for me, there I will not add anything on that.
But on the other hand, on the next step, on what the next step should be, on the moment when we must start tackling the Super solution, that's where I would like to be able to give everyone the same chances.
(Q - ??: okay, so in fact if I summarize, because I think I understood you, but I'm not entirely sure, ...)
(Q - jtwn: I too at the beginning had the impression that you were saying that everyone is wrong and in the end I have the impression that you were saying that no...)
MB : no, I'm not saying that everyone is wrong, the particularity of this game, listen, the absolute particularity of this game, compared to any other treasure hunt, is that some people are right but don't know it, some think they are wrong when they are right and some are wrong while being convinced that they are right, which is not very common.
In general, when we advance in a treasure hunt, at the moment when we arrive a priori not very far from the goal, we still have the possibility, often in any case, of convincing ourselves of it, of having almost the proof.
Here that's not the case, there are people who are close and who probably don't even suspect it, there are people who are sure to be there and who are poles apart, there's all that in the game, that's why I can't say...I can't devote myself to that portion of the game because there I have no way of acting.
On the other hand, if I give the right elements on the outcome of the game, those who are not in the right direction, who will immediately see that what they have does not match up with what I am going to bring. Those who are, knowing it or not, not very far or very close will perhaps manage to hang on to this, but I do not want that at a given moment, what I will be able to bring will cause those who are loved ones have the trigger instantly and find it right away, it would be that I missed my objective. Am I making myself understood?
(Q - aladore: you talk about the Super solution, do we agree?)
MB : well yes, that's really the most important point...I know that there are still big doubts about certain aspects of the puzzles, at least let's say the first 9, but about the last 2, no one is there, so that's when I have to be able to bring elements that won't make those who have more practice playing the game speed up compared to those who are less used to the game.< br />