(Q - jtwn: the last time I came, it's the last time you came too, so it's been 4 weeks since I came on the discord. so the first element that attracts
my attention is that you say that you have no knowledge of the progress of the different players, yet it seems to me that you are very involved in it and without pretension, in 10 weeks of presence on the discord, it
I seem to be able to conclude that everyone is stuck. My question is... first of all I hope that everything goes well and that it lasts for a long time, but let's admit that in 1 year, 2 years, when you come out with another edition.
, when you make sales, you will have a lot of views on Youtube which will generate income and all that, and if the situation has not changed, and everyone is still blocked, what will be... I don't know if
I will express myself well, but in your old age, we will say that you are still a young man...)
MB : I'm there in my old age...you spare me...
(Q - jtwn: it's difficult to predict, but without wanting to, about your last moments of life,... if you notice that nothing has progressed, I will echo what you you said earlier in the evening, what will be your last action, to provide elements so that the hunt finally moves forward, or to prepare your will as you said earlier.)
MB : so what I think, I think 2 things in relation to all that, I completely understand the meaning of your intervention, indeed I have a fairly good knowledge of the progress in terms of the game, of the progress of the players , where I have much less knowledge, it is on the way in which they work and on the way in which the elements that I could be required to give will be received.
Clearly, from the start, everyone was shaking for a good while, saying he's going to let something go, he's going to ruin the game for us...
(Q - jtwn: there are 2 perspectives, there are those who are afraid that you are destroying the game and those who are a little more realistic I think, and who think that it is necessary to provide new elements . In my opinion there are 2 points of view.)
MB : of course but both are completely respectable, but this first fear which was immediate when I started to express myself, we said he doesn't know the game, he will say anything, he is going to give us something, we have to be careful and I know a few who had severe apnea for a while, because I actually did a lot of cleaning...
So this 1st point means that I am perfectly aware of the risks of betraying the game when I express myself so I am very careful about what I say and the 2nd point is that I do not yet know for sure, what I'm going to say, what I'm going to reveal, how I'm going to say things, so that everyone can benefit from it without me giving the most advanced an element that would make them find it much too quickly. It's not that easy to know what to say.
(Q - jtwn: yes, I agree with you that the difficulty is enormous, it's really difficult to measure the impact of what you can say, I totally agree with you)< /i>
MB : I listen to you a lot, that's why I listen a lot, that's why I read a lot of things, that's why I pay close attention to what people write to me when I have time to read it and really I pay maximum attention to that and I want that when the time comes, if I have to give elements, whatever they may be, I don't necessarily call them additional or complementary clues or what you want, but possibly instructions for use, perhaps more explicit on what to do.
MB : I'm there in my old age...you spare me...
(Q - jtwn: it's difficult to predict, but without wanting to, about your last moments of life,... if you notice that nothing has progressed, I will echo what you you said earlier in the evening, what will be your last action, to provide elements so that the hunt finally moves forward, or to prepare your will as you said earlier.)
MB : so what I think, I think 2 things in relation to all that, I completely understand the meaning of your intervention, indeed I have a fairly good knowledge of the progress in terms of the game, of the progress of the players , where I have much less knowledge, it is on the way in which they work and on the way in which the elements that I could be required to give will be received.
Clearly, from the start, everyone was shaking for a good while, saying he's going to let something go, he's going to ruin the game for us...
(Q - jtwn: there are 2 perspectives, there are those who are afraid that you are destroying the game and those who are a little more realistic I think, and who think that it is necessary to provide new elements . In my opinion there are 2 points of view.)
MB : of course but both are completely respectable, but this first fear which was immediate when I started to express myself, we said he doesn't know the game, he will say anything, he is going to give us something, we have to be careful and I know a few who had severe apnea for a while, because I actually did a lot of cleaning...
So this 1st point means that I am perfectly aware of the risks of betraying the game when I express myself so I am very careful about what I say and the 2nd point is that I do not yet know for sure, what I'm going to say, what I'm going to reveal, how I'm going to say things, so that everyone can benefit from it without me giving the most advanced an element that would make them find it much too quickly. It's not that easy to know what to say.
(Q - jtwn: yes, I agree with you that the difficulty is enormous, it's really difficult to measure the impact of what you can say, I totally agree with you)< /i>
MB : I listen to you a lot, that's why I listen a lot, that's why I read a lot of things, that's why I pay close attention to what people write to me when I have time to read it and really I pay maximum attention to that and I want that when the time comes, if I have to give elements, whatever they may be, I don't necessarily call them additional or complementary clues or what you want, but possibly instructions for use, perhaps more explicit on what to do.