(Q - Mupsaï: I have one last little question Michel because earlier I was wondering…)
MB: I'm wary of Mupsaï's little questions. Go ahead.
(Q - Mupsaï: Is there a tool that escapes us?)
MB: A tool that escapes us. Well, to avoid, once again, 150,000 interpretations, how should I understand the tool?
(Q - Mupsaï: An object or something that allows you to make or... Well, a tool has a function. Is there...)< /u>
MB: What is it? Is it a map, a compass, a string, a stake, something like that?
(Q - Mupsaï: Yes, for example. It doesn't matter what it is, since it would escape us, in fact. Is there an element that we would have in hand, to which we would not have thought, who would be part…)
MB: But wait, are you talking about a concrete tool, an element that you have to have in your pocket and take in hand, or are you talking about an element of the game that you wouldn't have picked up?
(Q - Mupsaï: No, no, a physical element that we would have in hand on site.)
MB: No, no, from what we have said, nothing is missing. No, no.
MB: I'm wary of Mupsaï's little questions. Go ahead.
(Q - Mupsaï: Is there a tool that escapes us?)
MB: A tool that escapes us. Well, to avoid, once again, 150,000 interpretations, how should I understand the tool?
(Q - Mupsaï: An object or something that allows you to make or... Well, a tool has a function. Is there...)< /u>
MB: What is it? Is it a map, a compass, a string, a stake, something like that?
(Q - Mupsaï: Yes, for example. It doesn't matter what it is, since it would escape us, in fact. Is there an element that we would have in hand, to which we would not have thought, who would be part…)
MB: But wait, are you talking about a concrete tool, an element that you have to have in your pocket and take in hand, or are you talking about an element of the game that you wouldn't have picked up?
(Q - Mupsaï: No, no, a physical element that we would have in hand on site.)
MB: No, no, from what we have said, nothing is missing. No, no.