Moteur de recherche & Synthèse des "Midits" sur le jeu "Sur la trace de la Chouette d'Or ®"

<< Back

24/04/2024 - Vocal n° 68 - 00:32:10 :10: End tip - Not detailed in the solutions

MB: And what I understood well in the process, after cross-checking elements, writings that I have from Max, at the time when we exchanged, etc., I understood well that he, when he saw the way the game was going, at one point he felt that, precisely what I felt in the wording of the solutions and mainly at the end, but for the previous puzzles he felt in his discussions with the players that there were inaccuracies or that something was missing. His big tip at the end, this tip, he didn't detail it in the solutions. It's obvious, I mean, there's no doubt about it, but he didn't really detail it. And I think for a number of puzzles, it's the same thing. That is to say, he explains the thing by saying, well there you go, that's it, that, that. But it ignores what the logic of the participants may be. And as he used…, he generated texts and used words which are sometimes extremely evocative and which can either mislead or push people in somewhat eccentric directions, which has not failed to arrive. When he realized all this, he tried to mark things out as best he could, and he used the notion of remainder. because we clearly understood that, I came back to it, that indeed, there are one or two things that are useful when we reach the end. But that has nothing to do with the leftovers as he suggested they existed and led people to collect leftovers by the dozens, so that was completely excessive. So he imagined a twelfth enigma, he imagined things like that and he took up the words while saying to himself, at the same time, thinking, I suppose, that he was marking out the game and giving more details. When he mentioned the second card; There is nothing essential about this second card. But actually, in 1993, doing without a second map meant carrying out a remote field survey, therefore trying to glean information, etc. A bit like we saw in the treasure hunts of FR3, people will question the villagers, try to find out information, etc. That was a bit like the atmosphere of 1993. Except that at one point, he said to himself, there are people who are very far away, there are people who are perhaps not going to arrive. to have the information, maybe it doesn't circulate as much as he thought, I don't know. And at one point he said, obviously you need a second card. But I know well, the presentation he gave of the game, I was present during the first meetings with the sponsor when he explained his project, there was none of that, it was a lot simpler as I'm trying to say today, and it's in the way it worked. And in relation to the material imperatives which were his, in view of the difficulties which he encountered with the publishers in particular, in relation to all that, he oriented the game, he adopted certain concepts that the owls suggested to him. And all that took shape, all that fleshed out, all this vocabulary around the owl was created, all these concepts were created, and that was really for me the main cause of the length of the game. Because that it opened up so many possibilities, it left people thinking about so many things, that afterwards people went in all directions, and mainly not the right one, which perhaps probably suited it at a certain time.< br />
(Q - Romain: So, we need to find the initial markup.)

MB: That's the cold case side and that's what I try to do. That's why I know I broke a lot of people's toys. Some people are angry with me, some think I don't care about the players, etc., they don't hesitate to write to me about it. But that's not it at all. It is that to manage to do such a cleaning without breaking the game, that is to say by allowing the participants to continue playing, and it is obvious that this is something difficult, it cannot be done like that in two spoonfuls in Pau, too, to use an old expression which amused us at one time, it's not done like that. And so the counterpart means that on the other hand, well yes, it takes a little time to digest, it takes a little time to find one's way, it takes a little time to progress. But I guarantee you that the owl will be found, that's an absolute certainty and not in ten years, that's for sure, much sooner, much sooner.