(Q - ??: Can you answer this question: if I ask you if in the supersolution, there would be etymology or toponymy linked to the cache?)<
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MB: No, I can’t answer that. I can't answer that, but I'm just saying that the definitive, final solution, et cetera... It's simple. It’s not the solution that’s complicated, it’s not the solution. What is complicated is the expression, but not the solution. This is why I insist a lot on the fact that we must understand before panicking and saying “it’s there, it’s there, it’s there”. And that's why I tell you, when some people consider, I know what I'm talking about, eh, I was going to say, several hundred possible points around a solution... There is a big probability that this will not is not at all the right solution. You have to ask yourself the right questions first, admit, even if it seems difficult to you, that the solution in itself, the last solution in itself, is simple.
On the other hand, there is something a little complicated to understand in passing before really defining this last solution. Well, complicated… maybe it’s me who’s not using the right term. There, it would be more difficult than complicated. Difficult because of the way the game worked for 30 years and that's it... For lack of simplicity here too.
MB: No, I can’t answer that. I can't answer that, but I'm just saying that the definitive, final solution, et cetera... It's simple. It’s not the solution that’s complicated, it’s not the solution. What is complicated is the expression, but not the solution. This is why I insist a lot on the fact that we must understand before panicking and saying “it’s there, it’s there, it’s there”. And that's why I tell you, when some people consider, I know what I'm talking about, eh, I was going to say, several hundred possible points around a solution... There is a big probability that this will not is not at all the right solution. You have to ask yourself the right questions first, admit, even if it seems difficult to you, that the solution in itself, the last solution in itself, is simple.
On the other hand, there is something a little complicated to understand in passing before really defining this last solution. Well, complicated… maybe it’s me who’s not using the right term. There, it would be more difficult than complicated. Difficult because of the way the game worked for 30 years and that's it... For lack of simplicity here too.