Moteur de recherche & Synthèse des "Midits" sur le jeu "Sur la trace de la Chouette d'Or ®"

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09/01/2022 - Enregistrement 7 - 35:22 : Mega Tip, SS and Leftovers

(Q - McDonald's: I really like your answers, they are always readable and clear and transparent. They speak to us somewhere about someone who someone who, at the beginning, did not have the knowledge of the riddles so he may have made some blunders, but there is just one thing where I have a little more difficulty in your answers, it is on the mega tip You advise us, that is not the case for me. It has never been my case to look, like many I think, to look for the leftovers so I associated the leftovers with the super solution, and for me the mega tip, it could be linked to lots of things, to measurement, to thousands of things, and a way of reasoning, of moving and I still hear in your answers that there can be a choice between the mega tips and the leftovers and that's where
It tickles me a little, because I don't want to make that bridge because I don't want to go looking for leftovers, I don't know what else. Well, I know it's not a very clear question...)


MB: if it is very clear I understand it perfectly, I will answer you, I mentioned it earlier, the notion of the trick, mega or not mega, the notion of the solution, great solution or not super solution, the 12th riddle, the resolution of the final riddle which allows you to locate the cache as the regulations say, these notions outside of this article of the regulations, is also therefore the remainders etc, these notions do not did not exist at the start of the game, so these are concepts which became clearer as the game progressed, and which correspond to an exchange between Max Valentin and players, they questioned him, he answered and little little by little he ended up I think it was him, I don't know who mentioned that, but I think it was him who talked about balances, or it was a player I don't know nothing in fact, then this notion imposed itself, this notion of remainder, if it was not him who imposed it, he must have said to himself well yes it corresponds roughly to what we can understand from that evokes the process quite well and all of that was created around the game.
After what is the interaction, what is the interference that can exist between the notion of remainders, the notion of mega trick and the notion of super solution? I am not saying anything about that, I am just saying that no one must obsess over these things which are part of an analysis of the game, not of solving the puzzles.
The goal is not to analyze how the game was built and especially how it developed, the goal is to find the cache, as we said earlier, it's completely basic, but to find the cache you have to solve the 11 enigmas, after the notion that everyone can have, the perception, the vision, that everyone can have leftovers, a trick to find or not, and how to combine all of that to define the The exact location of the cache remains a personal approach for each player.
I am not saying that there is an established theory for everyone, nor established rules for everyone, around these three concepts which are the remainders, the mega tricks and the super solution. All these are things which are at the start, of the designer's will which are induced by the game, hidden in the game even if you prefer, to give an image, but these are not elements which are officially photographed, quantified, defined etc., everyone has the right to interpret them as they wish.
We know that there is a great solution to be found, we know that it takes cleverness which may or may not be a mega trick, but we don't know any more in fact and the remainders, the notion of remainders , these are elements that we were able to find along the way, of which we did not have to take advantage or which turned out to be not too useful and among these elements, there are some or all once again it has not been specified either, which are necessary for the definition of the cache, but all this remains vague so I cannot answer you with great precision on these concepts, of which I I realize that even among players and perception varies, everyone has their own notion, their perception, their conviction, on this subject and it is not always the same.
So I try to remain much more general and I tell you don't obsess over this notion, on the number of remainders, on all that, work your way through the enigmas, see what you who you, how would I say , strikes, what seems intriguing, important and works in relation to that, do not try to find some kind of instructions very clearly defined on the order in which you must screw the bolts.
Does my answer suit you?

(Q - McDonald's: yes..... yes if it suits me because I especially want to bother with the leftovers and that's it so that reassures me and it's true I tell you 'granted, but having looked at where this notion of mega tip came from, it comes from the mouth of Max in an exchange that he had in a forum and in a discussion and he ultimately associated with a particular enigma, the 500 is so it doesn't matter that I'm not going to go in here but everyone has their own interpretation.)

MB: you're talking about the 500, very good, he said about the 500 that he told me how to position the square, the light ray, the thing, I don't know what, he wrote that. I tell you again that the character of Max Valentin was created at the same time as the game. The responses of this character result from the development of the game for a good part of them, so I will not get into the debate always Today, Becker doesn't say everything about the specifications, he told stories, if Max said that it's because Max is right, I'm not going to get into that debate, I'm just saying that he we have to keep a certain distance from all that, and think that in everything that was said in the questions/answers because the said ones were Max said but it wasn't just Max who said, There are players who have said too, what the players have written for Max to respond and all that, it's something that has been created as the game progresses so we can't take everything at face value. we need to put things into perspective.